Admissions
To apply for a programme at the University of Luxembourg, candidates must comply with the general eligibility criteria for the chosen programme type and be selected by the study programme based on the quality of their application.
The programme at a glance – 180 ECTS
Specific information for this programme
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Required Degree
Candidates for admission at the Bachelor in Animation are required to hold:
- The Luxembourg “Diplôme de fin d’études secondaires” or “secondaires techniques” or a foreign equivalent recognised by the Ministry of National Education
- 60 ECTS accredited by the BTS Dessin d’Animation or BTS Game Art and Game Design (Lycée des Arts et Métiers, Luxembourg) or an equivalent study programme or 3+ years of professional experience in the field of Animation.
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Language Skills
Oral and written skills in English or French.
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Documents
- Transcripts of grades since the beginning of higher education or university studies proving the acquisition of 60 ECTS
- Motivation Letter in FR or EN (one page)
- Portfolio of artistic works (to be sent to: bachelor@competence.lu)
- Validation of professional experience if the student does not have 60 ECTS (UE and NON-UE): CV mentioning 3 years of professional experience after obtaining a secondary school diploma recognised in Luxembourg
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Decisive elements
- Portfolio of Visual Works
- Motivation Letter
- CV
- 60 ECTS or 3+ years professional experience in animation
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The ideal candidate
- Is motivated, curious and committed to pursue studies in 3D animation
- Has passion to improve in visual art, animation and film-making
- Has technical skills to operate computer software
- Has communication skills in English or French
- Demonstrates performance at interview (if applicable)
Portfolio of Visual Works
What to include in your Portfolio of Visual Works
- Life sketches of people and animals in different poses and attitudes (maximum 10 pieces total)
- Grayscale or colored drawings of natural and architectural landscapes (maximum 5 pieces total)
- 3D models made in a 3D Software such as Blender, Maya or 3ds Max, including props, sets or characters (maximum 5 pieces in total)
- Other computer artwork in Flash, Photoshop, Illustrator, etc. (optional but recommended, maximum 5 images)
- Animation samples in 2D traditional, 3D or digital animation (optional but recommended, maximum 5 video clips)