Career opportunities
The programme prepares for entry level positions as a Concept Artist, Layout Artist, Animator, Background Artist, Storyboard Artist, 2D Generalist, 3D Modeler, Texture Artist, 3D Animator or for a career as an Independent Filmmaker.
Students can continue their education with a Master’s in Computer Animation, Media Studies, Gaming, Cinema or related fields.
Learning outcomes
The programme is designed for students who want to master professional 3D animation techniques in an academic environment.
During the studies the students will learn :
3D Computer Animation:
- character animation
- modeling
- texturing
- digital sculpting
- lighting and rendering
- layout
- rigging
- compositing
Students will also acquire artistic and academic skills:
- drawing
- sculpting
- editing
- film studies
Learned software: Maya, zBrush, Substance, Unity, Blender, Premiere Pro, After Effects.
The curriculum allows students to progressively specialise in either character animation, modeling, digital sculpting, texturing (for environments and/or characters), according to their goals.