Study Programmes Bachelor in Animation

Career opportunities

The programme prepares for entry level positions as a Concept Artist, Layout Artist, Animator, Background Artist, Storyboard Artist, 2D Generalist, 3D Modeler, Texture Artist, 3D Animator or for a career as an Independent Filmmaker.
Students can continue their education with a Master’s in Computer Animation, Media Studies, Gaming, Cinema or related fields.

Objectives

Academic degree with a practical orientation

The main objective of the study programme is to prepare the students to enter the animation industry in Luxembourg.

To do so, a close connection with the studios is established and students acquire academic, technical and practical knowledge at the same time.

Learning outcomes

The programme is designed for students who want to master professional 3D animation techniques in an academic environment.

During the studies the students will learn :

3D Computer Animation:

  • character animation
  • modeling
  • texturing
  • digital sculpting
  • lighting and rendering
  • layout
  • rigging
  • compositing

Students will also acquire artistic and academic skills:

  • drawing
  • sculpting
  • editing
  • film studies

Learned software: Maya, zBrush, Substance, Unity, Blender, Premiere Pro, After Effects.

The curriculum allows students to progressively specialise in either character animation, modeling, digital sculpting, texturing (for environments and/or characters), according to their goals.