Organisation: Luxembourg Centre for Contemporary and Digital History (C2DH)
-
News
CD-ROM charts in video games magazine: a brief case study of the German PC Player magazine
Learn moreWhile video game magazines may serve as primary sources for identifying groundbreaking titles during the rise of the CD-ROMs, charts of best-selling games reveal significant variations in data sources and formats. What are the historical issues with video game charts, and more specifically their assets ad limits?
-
-
Research Projects Pages
Collaboration pour la création du Musée et de l’exposition permanente de la «Maison du son» (Maison du son)
Learn moreAs a place for knowledge transfer and active exploration, the Maison du Son will aim to raise visitors’ awareness of the multiple dimensions of the radio medium and to present the technical, political, economic and cultural aspects of radio in a lively and audible way.
-
Events
Argumentative Patterns in the 1908 Messina Earthquake News Coverage – New Perspectives on Qualitative Data Analysis
Learn moreHands on History talk with Sarah Oberbichler, Leibniz Institute of European History in Mainz.
-
News
CfP – Computational Humanities Research conference 2025
Learn moreThe 2025 edition of the Computational Humanities Research conference (CHR2025) will be hosted by Luxembourg Centre for Contemporary and Digital History (C²DH) at the University of Luxembourg from 9 to 12 Decemb
-
-
News
Faces of the C²DH: Inna Ganschow
Learn moreResearch scientist and migration scholar Inna Ganschow’s publication on forced labourers from the Soviet Union in Luxembourg during World War II was released early this month.
-
Events
The Yugoslav Wars and the End of Swedish Neutrality
Learn moreHands on History talk with Naman Habtom, Visiting researcher at the C²DH.
-
Articles
History meets 3D Animations: A look back at the UNIVERSEH seminar “Mankind and the Moon”
Learn moreIn the winter semester 2024-25 we launched a new UNIVERSEH seminar titled “Mankind and the Moon: Mining 400 Years of Space Exploration” which brought together students in history and animation studies to combine historical research with 3D modelling.