Event

Heritages of the Polish-Lithuanian Commonwealth in Video Games

  • Speaker  Michał Mochocki

  • Location

    Black Box, Maison des Sciences humaines and online

    11, Porte des Sciences

    4366, Esch-sur-Alzette, Luxembourg

  • Topic(s)
    Humanities
  • Type(s)
    Conferences, Free of charge, In-person event, Virtual event

Lecture by Michał Mochocki, Kazimierz Wielki University, Poland, in the “History@Play” series.

History, heritage, and games: three steps taken on a journey through time. The talk will begin with an examination of the Polish-Lithuanian Commonwealth (PLC) historical past. It will then introduce a framework of multiple heritage discourses that shape the collective memory of the PLC in 21st-century Poland. The framework explains the diversity of mental models used for worldbuilding and narrative design in Polish heritage narratives. All this leads to a demonstration of how these elements manifest in PLC-based game settings.

Michał Mochocki (PhD in Literature, Dr. habil. in Culture Studies), serves as the Executive Editor of the European Historical Game Studies journal, and works as an Associate Professor at Kazimierz Wielki University in Bydgoszcz, Poland. His primary research interest is historical role-playing games, which he examines from the angles of transmedia narratology and heritage studies. He worked as Lead Writer on the BEAST: False Prophet video game.

This event is organised through the EUROPAST project.

History@Play lecture series. Heritages of the Polish-Lithuanian Commonwealth in Video Games